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In development · Build 2026-08-27

COSMORIG
Galactic Industry

A web-first incremental space-industry game. Start with three gatherable resources on Earth, automate your way through rocket fuel, colonize seven solar bodies, build three Wonders, conquer 27 stars — and prestige into dark matter.

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stars to discover
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solar bodies to colonize
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tracked resources
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factions to win over

From a single mine on Earth
to a galactic industry.

Cosmorig is a modern web-first reinterpretation of the classic Space Company formula — built on TypeScript, Svelte 5 and PixiJS 8. You are the director of an industrial civilization. The world dominates the panels: an isometric 2.5D view of Earth, waystations in orbit, and a galaxy that grows as you expand.

The core loop is honest and satisfying: build → automate/earn → research → expand → unlock → repeat. Automation scales as the empire grows, so the clicking fades and the strategy sharpens.

Cosmorig — Earth base panel

What you'll build

🌍

Earth economy

Mines, woodcutters, labs, oil pumps, chemical plants. Buildings scale at 1.1× per owned. Storage caps demand research first. Automation toggles run the empire while you sleep.

🔬

Research tree

8 capabilities: storage, energy, oil, solar, machines, solar system, Impulse 12 LY, Warp 30 LY. Range techs literally open the star map.

🪐

7 solar bodies

Moon, Venus, Mars, Belt, Jupiter, Saturn, Pluto. Each unlocks a unique resource (lunarite, methane, titanium, gold, hydrogen, helium, ice) and planet production buildings.

3 Wonders

Precious (×2 gems), Energetic (×2 energy), Tech (×2 science). 5 tiers each + activation. Permanent modifiers shape your empire's identity.

⚛️

Sol Center & Interstellar

Plasma from the Super-Heater, then antimatter from the Condenser. 27 stars gated by range — explore to gain faction reputation, conquer with stat combat. Build a Dyson swarm for +8% energy per segment (up to 10).

🚀

Strategic events

Deterministic decisions (Unknown Colony, Rich Asteroid, Refugee Fleet, Trader Cartel). Seen events never repeat — they scale with empire size.

🤝

5 Factions

Hyacinite, Carnelian, Prasnian, Kitrinos, Moviton. Reputation ladder: Hostile → Allied. Buy efficiency contracts (+1% production per level).

♻️

Prestige loop

Galaxy Reset banks dark matter, gives +0.5× per banked DM. Keeps achievements, interstellar and faction state — wipes Earth / research / wonders.

Honest audit

Sourced from the live game specification (commit fadf8ba).

SystemStatusWhat it does
Earth EconomyImplementedIdle production, storage caps, automation
Research / TechImplementedCapability unlocks incl. drive-range
Storage & AutomationsImplementedCapacity scaling, toggles
Rocket & LaunchImplementedAnimated gate to orbit
Solar System & ColoniesImplemented7 bodies with unique resources
Wonders (×3)Implemented5 tiers + activation, ×2 modifiers
Sol Center / PlasmaImplementedAdvanced energy → antimatter
Interstellar (27 stars)ImplementedRange-gated exploration
Factions (5)ImplementedReputation + efficiency contracts
Strategic EventsImplemented4 deterministic outcomes
Dyson SwarmImplementedUp to 10 segments, +8% energy each
Prestige / Galaxy ResetImplementedDark matter meta-progression
Achievements (13)ImplementedMonotonic milestones
Colony PolicyImplementedbalanced / industry / extraction / science / energy / trade
Save v18 + MigrationsImplementedZod-validated, IndexedDB + localStorage
Offline ProgressImplementedUp to 8h capped accrual on load
PWA / MobileImplementedInstallable, low FX mode, reduced motion
Visual Audit (Playwright)ImplementedDesktop + mobile screenshots, 16 captures
Military / ConquestPartialStat combat only; no animated ship HP
Logistics RoutesPartialRead-only route listing
Visual Galaxy MapPartialProcedural render in progress
Economy BalancingPartialLegacy-faithful scalings, energy cap large
i18nPartialKey scaffold ready
Multiplayer / SocialIdeaNot built — single-player only

From a single Earth mine to a galactic industry.

Free, browser-based, open beta. No account, no install — just click and build.

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