Earth economy
Mines, woodcutters, labs, oil pumps, chemical plants. Buildings scale at 1.1× per owned. Storage caps demand research first. Automation toggles run the empire while you sleep.
In development · Build 2026-08-27
A web-first incremental space-industry game. Start with three gatherable resources on Earth, automate your way through rocket fuel, colonize seven solar bodies, build three Wonders, conquer 27 stars — and prestige into dark matter.
// About Cosmorig
Cosmorig is a modern web-first reinterpretation of the classic Space Company formula — built on TypeScript, Svelte 5 and PixiJS 8. You are the director of an industrial civilization. The world dominates the panels: an isometric 2.5D view of Earth, waystations in orbit, and a galaxy that grows as you expand.
The core loop is honest and satisfying: build → automate/earn → research → expand → unlock → repeat. Automation scales as the empire grows, so the clicking fades and the strategy sharpens.
// Core systems
Mines, woodcutters, labs, oil pumps, chemical plants. Buildings scale at 1.1× per owned. Storage caps demand research first. Automation toggles run the empire while you sleep.
8 capabilities: storage, energy, oil, solar, machines, solar system, Impulse 12 LY, Warp 30 LY. Range techs literally open the star map.
Moon, Venus, Mars, Belt, Jupiter, Saturn, Pluto. Each unlocks a unique resource (lunarite, methane, titanium, gold, hydrogen, helium, ice) and planet production buildings.
Precious (×2 gems), Energetic (×2 energy), Tech (×2 science). 5 tiers each + activation. Permanent modifiers shape your empire's identity.
Plasma from the Super-Heater, then antimatter from the Condenser. 27 stars gated by range — explore to gain faction reputation, conquer with stat combat. Build a Dyson swarm for +8% energy per segment (up to 10).
Deterministic decisions (Unknown Colony, Rich Asteroid, Refugee Fleet, Trader Cartel). Seen events never repeat — they scale with empire size.
Hyacinite, Carnelian, Prasnian, Kitrinos, Moviton. Reputation ladder: Hostile → Allied. Buy efficiency contracts (+1% production per level).
Galaxy Reset banks dark matter, gives +0.5× per banked DM. Keeps achievements, interstellar and faction state — wipes Earth / research / wonders.
| System | Status | What it does |
|---|---|---|
| Earth Economy | Implemented | Idle production, storage caps, automation |
| Research / Tech | Implemented | Capability unlocks incl. drive-range |
| Storage & Automations | Implemented | Capacity scaling, toggles |
| Rocket & Launch | Implemented | Animated gate to orbit |
| Solar System & Colonies | Implemented | 7 bodies with unique resources |
| Wonders (×3) | Implemented | 5 tiers + activation, ×2 modifiers |
| Sol Center / Plasma | Implemented | Advanced energy → antimatter |
| Interstellar (27 stars) | Implemented | Range-gated exploration |
| Factions (5) | Implemented | Reputation + efficiency contracts |
| Strategic Events | Implemented | 4 deterministic outcomes |
| Dyson Swarm | Implemented | Up to 10 segments, +8% energy each |
| Prestige / Galaxy Reset | Implemented | Dark matter meta-progression |
| Achievements (13) | Implemented | Monotonic milestones |
| Colony Policy | Implemented | balanced / industry / extraction / science / energy / trade |
| Save v18 + Migrations | Implemented | Zod-validated, IndexedDB + localStorage |
| Offline Progress | Implemented | Up to 8h capped accrual on load |
| PWA / Mobile | Implemented | Installable, low FX mode, reduced motion |
| Visual Audit (Playwright) | Implemented | Desktop + mobile screenshots, 16 captures |
| Military / Conquest | Partial | Stat combat only; no animated ship HP |
| Logistics Routes | Partial | Read-only route listing |
| Visual Galaxy Map | Partial | Procedural render in progress |
| Economy Balancing | Partial | Legacy-faithful scalings, energy cap large |
| i18n | Partial | Key scaffold ready |
| Multiplayer / Social | Idea | Not built — single-player only |
// Screenshots
Captured by the Playwright visual audit (desktop 1440×900). Click any image to expand.
Home
Map
Wonders
Research
Sol Center
Fleet
Event
Home · mobile
Map · mobile
Free, browser-based, open beta. No account, no install — just click and build.
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